EcoMUVE is an exciting new curriculum research project at the Harvard Graduate School of Education that uses immersive virtual environments to teach middle school students about ecosystems and causal patterns.
EcoMUVE includes two two‐week computer‐based modules within a four week inquiry‐based ecosystems curriculum.
The goal of the EcoMUVE project is to help students develop a deeper understanding of ecosystems and causal patterns with a curriculum that uses Multi‐User Virtual Environments (MUVEs). MUVEs are 3‐D virtual worlds that have a look and feel similar to videogames. They are accessed via computers and, in our case, recreate authentic ecological settings within which students explore and collect information. Students work individually at their computers and collaborate in teams within the virtual world. The immersive interface allows students to learn science by exploring and solving problems in realistic environments.
The EcoMUVE project is supported by the Institute of Education Sciences (IES), U.S. Department of Education.
The EcoMUVE project team recently received funding from the National Science Foundation and Qualcomm's Wireless Reach initiative, for a new follow-up research project, EcoMOBILE. (Ecosystems Mobile Outdoor Blended Immersive Learning Environment).